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Cthulhu and Me


About
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Cthulhu & Me is a 3D third-person roguelike boomer-shooter. On a bright sunny day, Cthulhu rises from the ocean to terrorize the world once again, but notices a little girl who is seemingly not afraid of him.

Play as this little girl in the world of her dreams. Battle monstrosities created by Cthulhu and collecing a variety of imaginary weapons as you navigate through a maze of randomized rooms.

My Image

Highlight: Portal
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For the portals, we wanted an odd effect to highlight that the player is in a dream. To create something otherworldly, I used a spiraling screen space distortion with a color tint. To differentiate safe rooms from combat areas, among other things we change the portals. Cthluhu appears through the portal, but not in the world. This is using stencil shader making it so you can only see him through select areas of the screen.


Responsibilities
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  • Reviewed code and ensuring efficiency and readability in the code
  • Collaborated with team members in bug fixing and advice on development strategies
  • Profiled the game to ensure efficiency at target hardware
  • Practiced Pair Programming using a driver and navigator system to ensure quality code
  • Created and maintained documentation about the technical aspects of development
  • Developed visual effects using shader programs
  • Implemented movement mechanics wait accessible values for designers to tweak
  • Supported in the development of the combat system, and AI
  • Utilized external packages to accelerate the speed of development

Info
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  • Role: Lead Programmer/Graphics Programmer
  • Team Size: 12
  • Development Time: 14 weeks