Race Day
Responsibilities
Implemented a stylized visual aesthetic using Shader Graph to emulate comic book style Ben-Day dots
Added a full-screen render pass that creates a screen space outline by creating and using Sobel filters
Programmed a spline extrude function to generate the road mesh with proper UVs and normals using Unity's spline tool
Added player feedback using Unity's particle system
Created Systems, Game Managers, and Event Managers needed for the game
Implemented momentum based player movement along with a drift ability
Created and implemented all UI Elements and menus
Race Day
Race Day is a single-player cartoony car chase game where another car chases you, trying to run you off the track.Â
Platform
Windows, Mac, and Web
Developer
Victor Diab
Technology
Unity, C#, and HLSL
Duration
4 weeks